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Stronghold kingdoms wolf lair
Stronghold kingdoms wolf lair












stronghold kingdoms wolf lair

If all of your villages are in 1 parish however, each flag you capture ‘benefits’ all of your villages. Parish Army – Parishes have a limited supply of gold from tithes and goods sold to the parish.

stronghold kingdoms wolf lair

This can be an issue with the 1500+ troops it can take to destroy a mega wolf castle. However if all of your villages are near a single parish, you can ‘focus’ your troops to a single point. Consider this: a single village at 5x peasants can fully fill a 500 troop vassal army in 16 hours and 40 minutes. Ten villages all sending 500 troops to a parish can replenish those 500 peasants in 1 hour 40 minutes. Parish Honour – When the parish army attacks an AI castle, bandit camp, or wolf lair the honour is divided among the villages in the parish (assuming the target is within the parish’s honour circle). So if you have 8 villages in a parish and other players have 2, you’ll be getting the lion’s share of the honour. #STRONGHOLD KINGDOMS WOLF CASTLE HOW TO#.What you need is build as many guard houses as you could. When offered LL, ask them whether they could in time provide you with couple hundred of archers. With these vassal troops you'll be able to fend off AI attacks. If you cant gather so much troops, you can always look for LL who wants to station troops in your castle. But when your done you'll have a good 500 army ready to strike. In this strategy, you'll develop many important tech like theology later, so you need to be covered by a monker player. And you should keep building great towers and guard houses non stop once you get the research. For this strategy, by level 11 you should have at least 200 troops capacity and something like 100 archers. Build lots of guard houses, temporary towers and walls, and station all your archers there. Still need tunneler and sally forth to eliminate AI catapult, should they bring one.Ĭlosed strategy must be developed from early on. In early time, a new player then can focus in developing other things. People use this in peace county, so that they dont have to be bothered with repairing and re arranging the troops. When the wall is wide open, AI wont scratch a wall. In open strategy, you let the AI in, get a hole in your wall. There are 2 defense strategy: open and closed. Make it wide, 3 or 4 line depth, since mostly the troops get killed when flanked by werewolfs. Divide equally on north west and south west so that hopefully one wing may reach the den if the other is get stucked. You could easily add more when facing larger wolfpack. Then you could send your troops faster and easier.

stronghold kingdoms wolf lair

An army of 400 can defeat any number of fox.Ĭreate a standard doogie hunting formation: 50 pikes and 50 archers, and large formation of 100 pikes and 100 archers. You need to throw entire army to kill them. When you have limited troops and your troops production not maxed, always scout first the target. How big of a damage will they do to me if (when) they get through. :P <3 Do I need an army of 200 longbow men and 50 pikemen with a perfectly built castle to fend off attack of a siegecamp or are just some wooden walls and wooden platforms with some 10 archers going to fend them off?Īnd another question about the wolf camps, How big of an army do I need to clear out the smallest of the small wolf camps? bowmen / pikemen / Ehrmed peasants?Īnd lastly about the siege camps / players attacking me. and that how big of an army do I need to destroy a wolf camp or a siege-camp attack.įirstly, at the moment I'm just a some 4day old player and was thinking that if a siege camp spawned on my doorsteps, how big of an army and castle would I need to defend from it? At the moment I'm at lowly rank 11 and with NO castle defence whatsoever but heading up ease don't ruin my game and attack me. Just curious about the siege camps and wolf camps mostly.














Stronghold kingdoms wolf lair